One page: the three audio types (channel, object, scene/HOA), the five Main-profile levels, the MPEG-H vs AC-4 comparison, deployment status, and the 'ATSC 3.0 audio is not one codec' pitfall.
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The book · Volume 5 of 7
Audio for Video: A Complete Guide to Sound in Video Products: From Jitter Buffers and Lip Sync to Atmos, Quality Metrics, and Neural Codecs
This MPEG-H 3D Audio cheat sheet covers the three audio types, the Main-profile levels, the comparison with AC-4 and where the codec is deployed today. Volume 5 covers this topic in depth: spatial and immersive audio, Atmos and object-based sound, channel and scene formats, audio-video sync and the quality metrics used to judge immersive mixes. Written by Nikolay Sapunov, CEO at Fora Soft.
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