Streaming EngineWowza VideoLL-HLS / CMAFMulti-DRM250+ projects since 2005

Broadcast-grade streaming, built on Wowza

Wowza Streaming Engine and Wowza Video give you ingest, transcoding, packaging, and delivery in one stack. We build the low-latency, DRM-protected streaming platform on top of it: LL-HLS and CMAF for sub-3-second glass-to-glass, or WebRTC Real-Time Streaming at Scale to a million viewers in under half a second. First plan in 1-2 weeks, from $3K. 20 years of real-time video behind it.

Sub-3s
Glass-to-glass with LL-HLS / CMAF
<500ms
WebRTC Real-Time Streaming at Scale, to ~1M viewers
1B+ /mo
Streams on a Wowza platform we built (Mangomolo)
20+ yrs
Real-time video since 2005, 250+ projects
WHO THIS IS FOR

Built for teams shipping serious streaming

Whether you are integrating Wowza Streaming Engine for the first time, moving off a metered hosted SDK to infrastructure you own, or scaling an existing Wowza deployment to more concurrency, lower latency, or multi-DRM, we have shipped broadcast-grade streaming on Wowza in production.

OTT & live TVLive events & webcastingSports & bettingLive shoppingE-learning & virtual classroomsSurveillance & IP cameraTelehealth videoHouses of worshipAuctions & gamingAd-supported streaming (SSAI)
OPTIONS

Hosted SDK, in-house build, or a Wowza specialist

A hosted video SDK is fast to start and meters every minute while hiding the pipeline. An in-house streaming hire takes months to learn ingest, transcoding, and DRM. A specialist has shipped Wowza Streaming Engine and Wowza Video in production, and owns the latency, the cost, and the code.

Hosted SDK / DIYGeneralist agencyWowza specialist (Fora)
Time to productiveFast to start, capped laterRamp-up on your dimeProductive in week 1
Streaming depthSDK defaultsLearns on the job20 years of live video, ingest to player
Latency controlWhatever the SDK givesNot their focusLL-HLS/CMAF sub-3s or WebRTC sub-500ms
DRM & securityAdd-on, if offeredVariesCMAF + CENC multi-DRM shipped
Cost at scalePer-minute, compoundsNot modeledForecast and right-sized up front
OwnershipYou rent itLock-inYour code, your infra, your Wowza

Already on Wowza and fighting latency, DRM, or cost? We pressure-test the build and hand you a fix list. Starting fresh? We architect the pipeline, model the cost, and ship a platform you own. Want the protocol-agnostic view first? See scalable video streaming.

HOW WE BUILD

From camera to viewer, the full Wowza pipeline

A streaming platform is more than an SDK key: it is ingest, transcoding, packaging, DRM, delivery, and a cost model. Here is the pipeline we build on Wowza, whether you need sub-3-second LL-HLS or sub-500ms WebRTC at scale.

Encoder / CameraRTMP / SRT / WHIPWowza Streaming Engine /Wowza VideoIngestTranscodePackageCMAF packagingLL-HLS / LL-DASH+ CENC multi-DRMCDN edgePlayersWeb / iOSAndroid / TVWowza Video: WebRTCReal-Time Streaming at Scale~1,000,000 viewersat sub-500ms
Figure 1: One pipeline, two latency targets. LL-HLS / CMAF over a CDN for sub-3-second glass-to-glass, or WebRTC Real-Time Streaming at Scale for sub-500ms to about a million viewers.
1

Scope & architecture

Which Wowza product (self-hosted Streaming Engine vs Wowza Video cloud), ingest sources, target latency, DRM, regions, and the cost model, mapped before any code.

Week 1-2
2

Ingest & transcode

Wire RTMP / SRT / RTSP / WHIP ingest into Wowza and set up the Transcoder for ABR renditions and codec or profile conversion, such as H.264 to HEVC or AAC to Opus.

3

Package & protect

LL-HLS and LL-DASH from one chunked CMAF pipeline; encrypt once with Common Encryption and negotiate Widevine, PlayReady, and FairPlay at the player.

4

Deliver at scale

Wowza Streaming Engine behind a CDN for horizontal scale, or Wowza Video Real-Time Streaming at Scale (WebRTC) for sub-500ms to a million viewers.

5

Operate, optimize & own

Recording and VOD, SCTE-35 and server-side ad insertion, observability, cost-optimization, and your team owning the stack.

The result: the latency you need and the DRM you require, on infrastructure you own.

THE STACK

What we build on Wowza

Layer
What we build
Ingest
RTMP, SRT, RTSP, WebRTC / WHIP into Wowza Streaming Engine or Wowza Video
Transcoding
Wowza Transcoder: ABR renditions, H.264 / HEVC, AAC / Opus, transmux and transrate
Packaging
LL-HLS and LL-DASH from one CMAF / fMP4 pipeline, plus HLS, MPEG-DASH, RTMP, RTSP
Low latency
LL-HLS / CMAF sub-3s glass-to-glass; WebRTC Real-Time Streaming at Scale sub-500ms to ~1M viewers
DRM & security
Common Encryption (CENC) once, multi-DRM Widevine / PlayReady / FairPlay, token auth, geo and IP rules
Monetization
SCTE-35 ad markers, server-side ad insertion (SSAI), recording and VOD
Delivery
CDN integration (Cloudflare, Akamai, CloudFront, Google Cloud Media CDN), multi-CDN failover
Clients & players
Web (hls.js, dash.js, THEOplayer), iOS, Android, smart TV, set-top boxes
USE CASES

Streaming we have shipped

OTT + SSAI

OTT platform with server-side ad insertion

We built a custom Wowza module for SCTE-35 ad-marker recognition and real-time server-side ad insertion for Mangomolo, an OTT platform running 1B+ streams a month for 30M+ daily viewers across SVOD, AVOD, TVOD, and FAST, up to 4K.

Recording

Recording and live observation at scale

V.A.L.T. RTMP, HLS, and ultra-low-latency video recording and live observation on a Wowza-backed stack for 770+ organizations and 50,000+ users, built from scratch over 10+ years.

Low latency

Low-latency live events

LL-HLS / CMAF delivery for webcasts, conferences, and worship at sub-3-second glass-to-glass, scaled through a CDN.

Real-time

Interactive real-time streaming

WebRTC Real-Time Streaming at Scale for auctions, betting, e-sports, and live shopping: sub-500ms to large audiences.

DRM

DRM-protected OTT and VOD

Multi-DRM (Widevine, PlayReady, FairPlay) via CMAF Common Encryption for premium content libraries.

Surveillance

IP-camera and surveillance streaming

RTSP / SRT ingest, transcoding, and low-latency WebRTC or LL-HLS playback for live camera feeds.

HOSTED VS OWNED

Rent a video SDK, or own your streaming stack

A hosted SDK is the fast way to a first stream. The question as you grow is who controls the latency, the DRM, and the pipeline, and who owns the bill. Here is the split.

Streaming depth / feature ceilingControl and ownershiplowhighhighHosted SDK / DIYGeneralist agencyFora SoftWowza Engine + Video
Figure 2: Control and ownership against streaming depth. A hosted SDK starts fast but caps both; a Wowza specialist build puts you top-right at any size. No scale threshold to clear.
A HOSTED SDK (OR A GENERALIST) WHEN
You are launching or validating and want a stream live this month
Your volume is low and the per-minute bill is comfortable
You do not want to run any media infrastructure yet
BRING IN A WOWZA SPECIALIST WHEN
You need control of latency, DRM, and the pipeline, not SDK defaults
You want LL-HLS / CMAF or WebRTC at scale built right the first time
You need multi-DRM, SSAI, or recording a hosted SDK will not give you
You want to own the streaming stack and the cost, not rent it
At any size, a clean Wowza build pays off from your first stream
Right when streaming is core to your product: a first plan in 1-2 weeks, a platform you own.
HOW WE WORK

Four ways to bring us in

Build & integrate Wowza

Streaming Engine or Wowza Video wired into your product end to end: ingest, transcoding, packaging, DRM, delivery. You own the code and the deployment.

Optimize an existing deployment

Latency, transcoding cost, DRM, and CDN tuning on a Wowza build you already run, with a prioritized fix list first.

Cost & architecture review

Model Wowza Video cloud against self-hosted Streaming Engine and right-size the pipeline before you scale.

Embedded team

Our streaming engineers join yours and build alongside you, at the seniority and pace you need.

PRICING

Starting points, not size caps

Fixed-scope starting points for a Wowza streaming build. Each is a floor you build up from.

Integration Pilot
from $3K
~1-2 weeks
  • Ingest (RTMP / SRT / WHIP) wired in
  • Transcoder set up for ABR renditions
  • LL-HLS / CMAF playback, deployed and proven
Start with a pilot
Most teams start here
Production Build
from $6K
~2-3 weeks
  • Multi-bitrate and multi-DRM
  • Recording and VOD
  • CDN delivery and players
  • Production-ready deployment
Scope a build
Scale & Multi-Region
from $15K
~3+ weeks
  • High concurrency, multi-region
  • WebRTC Real-Time Streaming at Scale
  • SSAI and observability
  • Ongoing cost-optimization
Plan for scale

Wowza licensing (Streaming Engine) or usage (Wowza Video) is billed by Wowza at their rates, no markup from us. We forecast it and right-size it before you commit.

FREE FOR QUALIFIED PROJECTS

Three ways to de-risk before you commit

Before any build, we will plan the pipeline or pressure-test the one you have.

WHY FORA SOFT

Real-time video is the core of the business

We have built streaming for 20 years, on Wowza Streaming Engine, Wowza Video, and the self-hosted WebRTC stacks alongside them. We know where Wowza is the right tool and how to make it fast.

Since 2005, 250+ projects

Two decades of live streaming, video calling, and real-time engagement.

Deep Wowza work

Custom Wowza modules in production, including SCTE-35 server-side ad insertion on a platform doing 1B+ streams a month.

Latency, owned

LL-HLS / CMAF sub-3s and WebRTC sub-500ms, tuned to your use case.

DRM done right

CMAF Common Encryption with Widevine, PlayReady, and FairPlay shipped.

Cost modeled up front

Wowza Video against self-hosted, forecast before you commit.

You own it

Your code, your infrastructure, your Wowza account. No lock-in to us.

FAQ

Wowza streaming, answered

What is Wowza streaming development?

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Wowza Streaming Engine or Wowza Video, which do I need?

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How low can latency go with Wowza?

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Do you build LL-HLS and CMAF streaming?

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Can you add multi-DRM (Widevine, PlayReady, FairPlay)?

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What ingest protocols and sources do you support?

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Can you do server-side ad insertion (SSAI / SCTE-35)?

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Can you scale Wowza to large live audiences?

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Can you optimize or fix an existing Wowza deployment?

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What does it cost and how long does it take?

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FURTHER READING

Go deeper on streaming

Building serious streaming on Wowza?

Tell us your sources, your target latency, your audience size, and your DRM needs. We will map the Wowza pipeline, model the cost, and give you a plan and a number in one call.

Specialist software house for video, real-time and AI products. Founded 2005. 50 in-house engineers.

+1 (914) 775-5855
New York · USA
© Fora Soft, 2005–2026
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