Frame drop, and its twin frame insert or duplicate, is the blunt instrument for correcting timing errors: when audio and video have drifted apart or a buffer is running away, the system simply discards or repeats a frame to claw the alignment back. It is cheap and immediate — no signal processing required — which is why fallback paths and simple players use it. The cost is that a careless drop in audio is audible as a click or a tiny gap, and dropping or repeating video frames shows as a stutter. Smarter pipelines prefer resampling, which corrects drift continuously and inaudibly, reserving drops for when they fall too far behind to recover gently.

Book cover: Audio for Video, Volume 5 of the Fora Soft Video Engineering Handbook

The book · Volume 5 of 7

Audio for Video: A Complete Guide to Sound in Video Products: From Jitter Buffers and Lip Sync to Atmos, Quality Metrics, and Neural Codecs

Frame drop and insert is the cheapest way to pull drifting audio and video back into line, and the easiest way to add audible clicks. This volume explains frame drop in detail with drift correction, resampling, clock domains and lip sync, so you can choose when a drop is acceptable and when to resample instead. Written by Nikolay Sapunov, CEO at Fora Soft.

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