Published: 2026-06-05 · Reading time: 13 min read · Author: Nikolay Sapunov, CEO at Fora Soft
Why this matters
If you build an OTT service, an Internet-TV product, or any app that delivers audio to modern televisions, AC-4 is the codec that the next decade of broadcast is built on, and you need to know where it fits before you plan a delivery pipeline. This article is written for a product manager, founder, or operations lead with no audio background: by the end you will understand what AC-4 is, the four features that make it different from older Dolby codecs, why it saves so much bandwidth, where it is actually deployed in 2026, and why streaming has been slow to adopt it. Every technical number traces back to the controlling standard — ETSI TS 103 190 and ATSC A/342 Part 2 — or to Dolby's own published figures, not a secondhand blog.
The codec built to replace the Dolby Digital family
For twenty-five years, Dolby's broadcast audio came from one family: AC-3 (Dolby Digital) and its successor E-AC-3 (Dolby Digital Plus), covered in AC-3 and E-AC-3 explained. Both work, both are everywhere, and both were designed in an era when audio was a fixed mix of channels poured into a fixed number of speakers. The world changed: viewers now watch on phones, tablets, soundbars, and home cinemas, often in noisy rooms, and increasingly expect to personalize what they hear. The old codecs were never built for that.
Dolby started designing AC-4 in late 2011 as a clean-sheet replacement. The European Telecommunications Standards Institute — the standards body known as ETSI — published it as ETSI TS 103 190 in April 2014 (ETSI press release, 29 April 2014). The name follows the family line: AC-3 was "Audio Coding 3", so AC-4 is the fourth generation. Like its predecessors, AC-4 is built on a mathematical tool called the Modified Discrete Cosine Transform, or MDCT, which turns a slice of sound into frequency ingredients and spends bits only where the ear will notice — the same family of math behind MP3 and AAC, explained in how audio compression works. AC-4 uses an improved version of that transform plus newer coding tools.
The one fact to hold onto for the rest of this article: AC-4 is not a small upgrade to Dolby Digital Plus — it is a different codec with features baked into the stream that the older codecs handle clumsily or not at all.
Figure 1. Three generations of Dolby broadcast audio. AC-3 owns the legacy era, DD+ owns streaming Atmos, and AC-4 is built for the NextGen-TV broadcast era.
Half the bits, the same sound
The headline number is efficiency. Dolby states that AC-4 delivers the same perceived quality at about a 50% lower data rate than Dolby Digital Plus (Dolby, AC-4: Audio Delivery for Next-Generation Entertainment Services, 2015). That is a large jump, and it comes from newer coding tools — among them Advanced Spectral Extension, which rebuilds high frequencies cheaply, and two channel-coding tools the codec switches between depending on the data rate: Advanced Joint Channel Coding for low bitrates and Advanced Coupling for high bitrates (Dolby AC-4 white paper, 2021).
What does "half the bits" mean in real numbers? When AC-4 was tested for ATSC 3.0, the data rates needed to reach the required quality score were 96 kbit/s for stereo, 192 kbit/s for 5.1 surround, and 288 kbit/s for 7.1.4 immersive audio (Dolby, 2015). Compare that to the Dolby Digital Plus rates a streaming service like Netflix uses — up to 640 kbit/s for 5.1 and up to 768 kbit/s for Atmos, figures from the AC-3 and E-AC-3 article — and the saving is obvious: AC-4 reaches comparable 5.1 quality at roughly a third of the bits.
To make the bandwidth saving concrete, take an over-the-air broadcaster sending one hour of 5.1 audio. The arithmetic for the data volume is:
data = bitrate × duration
data (DD+ at 384 kbit/s) = 384,000 bits/s × 3,600 s = 1.3824 × 10^9 bits ≈ 173 MB
data (AC-4 at 192 kbit/s) = 192,000 bits/s × 3,600 s = 6.912 × 10^8 bits ≈ 86 MB
So the same hour of 5.1 surround drops from roughly 173 MB to 86 MB — about half. On a broadcast channel where every bit of bandwidth is shared between the picture and the sound, those reclaimed bits go straight back to a sharper 4K image. That is why a broadcast standards body cares about audio efficiency far more than a streaming service that can simply send a few more megabytes.
The four features built into the bitstream
Efficiency gets AC-4 in the door; its built-in features are why broadcasters chose it. ETSI lists four headline benefits, and each one is a real capability carried inside the audio stream, not an add-on (ETSI press release, 29 April 2014).
Intelligent loudness. Every audio program has to hit a loudness target so the volume does not jump when a viewer switches channels or an ad starts — the rules behind regimes like the United States CALM Act, explained in loudness normalization: EBU R128, BS.1770, ATSC A/85. AC-4 carries loudness metadata and an automated management system that holds the target across the whole chain, so the same stream plays at a consistent level whether it lands on a home cinema or a phone speaker.
Advanced dialogue enhancement. This is the feature viewers feel first. AC-4 can carry the dialogue in a way that lets the decoder raise or lower the speech level relative to the music and effects, on the viewer's command. Someone hard of hearing, or watching with the volume low, can turn dialogue up without making the explosions louder too. Older codecs bake dialogue and effects into the same channels, so this is impossible after the mix.
Advanced accessibility. Broadcasters must deliver secondary audio — most importantly an audio-description track that narrates the action for blind and partially sighted viewers, covered in multi-language and descriptive audio. AC-4 can add that description as a small object that the decoder mixes in on demand, rather than shipping a whole second 5.1 program. The result is full accessibility without doubling the bitrate.
A/V frame alignment. This one is subtle but important for engineers. AC-4 is the first emission audio format whose audio frame boundaries can be made to line up exactly with the video frame boundaries. Because the audio and video frames share an edge, a broadcaster can cut, splice, or switch the stream at any video frame — to insert an ad or join a network feed — without decoding and re-encoding the audio. That keeps audio and video locked in sync through every step of the broadcast chain, a problem explored in depth in PTS, DTS and elementary stream timestamps.
Figure 2. The four capabilities AC-4 carries inside the stream. Each one solves a problem that AC-3 and E-AC-3 handle clumsily or not at all.
Channels, objects, and the layered decoder
AC-4 carries two kinds of sound at once. It always carries a core of up to 5.1 channels — front left, center, right, two surrounds, and the bass channel — and every AC-4 decoder is required to play that core (Dolby AC-4 white paper, 2021). On top of the core, AC-4 can carry side signals: extra channels that extend the mix to a 7.1.4 immersive layout, plus audio objects — individual sounds tagged with a position in 3-D space, the same object-based idea behind Dolby Atmos covered in AC-3 and E-AC-3 explained. A core AC-4 decoder handles up to seven objects; a more advanced decoder handles more.
The clever part is the layered decoder design. A cheap television only needs to decode the 5.1 core and ignore everything else, so it stays inexpensive. A premium AV receiver decodes the core plus the side signals and objects, and renders the full immersive scene. One stream serves both, which is how AC-4 can ship to a whole market of devices at different price points without sending different files.
Here is the comparison with the older Dolby codecs as a table you can paste into a planning document.
| Property | AC-3 (Dolby Digital) | E-AC-3 (Dolby Digital Plus) | AC-4 |
|---|---|---|---|
| Year standardized | 1991 | 2004 | 2014 (ETSI TS 103 190) |
| Core / max channels | 5.1 | up to 15.1 | 5.1 core, side signals to 7.1.4 |
| Object audio | No | Via JOC (on DD+) | Native, up to 7+ objects |
| Relative efficiency | Baseline | Better than AC-3 | ~50% less data than DD+ |
| Dialogue enhancement | No | Limited | Yes, viewer-adjustable |
| A/V frame alignment | No | No | Yes |
| Primary home | DVD, ATSC 1.0 | Streaming, ATSC 3.0 | ATSC 3.0, DVB broadcast |
Table 1. AC-3 vs E-AC-3 vs AC-4. Channel and object figures from the Dolby AC-4 white paper (2021); efficiency figure from Dolby (2015); standardization dates from ETSI and ATSC.
Where AC-4 actually lives in 2026
AC-4 is a broadcast-first codec, and that is where it is deployed. Its biggest home is ATSC 3.0, the new over-the-air television standard branded "NextGen TV" in the United States. ATSC 3.0 specifies AC-4 as one of its two audio systems in a document called ATSC A/342 Part 2, the AC-4 System — the current revision is A/342-2:2024-04, updated again in July 2025 (ATSC A/342-2). South Korea launched 4K ATSC 3.0 broadcasts in 2017, and in the United States NextGen TV now reaches more than three-quarters of households (ATSC deployment data, 2025). In Europe, the DVB broadcast project and the Nordic NorDig specification have also adopted AC-4 (ETSI / Wikipedia, Dolby AC-4).
Streaming is the gap. As of 2026, most streaming services still send Dolby Digital Plus, including the "Dolby Atmos" titles on Netflix, Disney+, and Apple TV+. The reason is inertia, not quality: the encoding pipelines, the device decoders, and the player apps already speak DD+ end to end, and DD+ with Joint Object Coding already carries Atmos to that hardware. Switching to AC-4 means re-tooling the whole chain for a bandwidth saving that streaming, unlike broadcast, does not desperately need. That picture is starting to shift — NBCUniversal's Peacock announced it will be the first major streamer to deploy AC-4, with support arriving later in 2026 (NBCUniversal / Dolby, 2025) — but for the rest of the streaming world, the AAC family, Opus, and DD+ remain the workhorses.
A note on licensing, because it shapes adoption: AC-4 is patented and needs a Dolby license, but Dolby charges for only one of its technologies per device, so a TV that already licenses Dolby Digital Plus pays nothing extra to add AC-4 (Dolby, 2018). That removes a cost barrier for hardware makers and is one reason AC-4 decoding spread quickly across new smart TVs.
Common mistake: assuming AC-4 plays everywhere AC-3 does
The most common planning error is treating AC-4 as a drop-in replacement that "every Dolby device" can decode. It cannot. AC-3 is near-universal because it has been shipping for thirty-five years; AC-4 only exists in hardware built since roughly 2017. A set-top box, soundbar, or TV from before then will not decode AC-4 at all. If your delivery has to reach a mixed fleet of old and new devices, you cannot ship AC-4 alone — you must either fall back to AC-3 or DD+ for the older hardware, or detect device capability and serve the right format. Shipping an AC-4-only stream to a general audience today guarantees silent playback on a large slice of devices.
Where Fora Soft fits in
We build OTT and Internet-TV products, video-streaming and conferencing platforms, telemedicine systems, and surveillance and AR/VR software, and the question of which audio codec to ship comes up on most of those projects. When a client's product has to reach NextGen TV broadcast or the newest smart TVs, AC-4 enters the conversation, and the engineering work is practical: deciding when a codec earns its place in the delivery ladder, keeping a sensible fallback to AC-3 or DD+ for older hardware, and preserving the loudness and accessibility metadata that AC-4 carries through every transcode and repackage step. We have made those trade-offs across streaming and broadcast builds since 2005.
What to read next
- AC-3 (Dolby Digital) and E-AC-3 (Dolby Digital Plus)
- How audio compression works: the four ideas behind every modern codec
- Loudness normalization: EBU R128, BS.1770, ATSC A/85
Call to action
- Talk to a audio engineer — book a 30-minute scoping call to talk through your dolby ac-4 codec plan.
- See our case studies — 250+ shipped projects across video streaming, WebRTC, OTT, telemedicine, e-learning, surveillance, and AR/VR.
- Download the Dolby AC-4 — cheat sheet — One page: AC-3 vs E-AC-3 vs AC-4 comparison, the four features built into the stream, ATSC 3.0 test bitrates, deployment status, and the 'AC-4 does not play everywhere AC-3 does' pitfall.
References
- ETSI TS 103 190-1 V1.3.1, Digital Audio Compression (AC-4) Standard; Part 1: Channel based coding. The controlling specification for AC-4's channel-based coding. https://www.etsi.org/deliver/etsi_ts/103100_103199/10319001/
- ETSI TS 103 190-2 V1.3.1 (2025-07), Digital Audio Compression (AC-4) Standard; Part 2: Immersive and personalized audio. The controlling specification for AC-4's immersive and personalized features (objects, dialogue enhancement). Current revision read for this article. https://www.etsi.org/deliver/etsi_ts/103100_103199/10319002/01.03.01_60/ts_10319002v010301p.pdf
- ETSI, ETSI releases AC-4, the new generation audio codec standard (press release, 29 April 2014). First-party source for AC-4's standardization as TS 103 190 and the four headline benefits: intelligent loudness, advanced dialogue enhancement, advanced accessibility, A/V frame alignment, plus bandwidth efficiency. https://www.etsi.org/newsroom/news/783-2014-04-etsi-releases-ac-4-the-new-generation-audio-codec-standard/
- ATSC A/342-2:2024-04 (3 April 2024; updated 17 July 2025), ATSC Standard: A/342 Part 2, AC-4 System. The North American broadcast specification defining AC-4 as an ATSC 3.0 audio system. Source for the ATSC 3.0 deployment context. https://www.atsc.org/atsc-documents/a342-part-2-ac-4-system/
- Dolby Laboratories, Dolby AC-4: Audio Delivery for Next-Generation Entertainment Services (June 2015). First-party source for the ~50% bitrate reduction over Dolby Digital Plus, the ATSC 3.0 test bitrates (96 kbit/s stereo, 192 kbit/s 5.1, 288 kbit/s 7.1.4), and the DVB MUSHRA score of 90 at 192 kbit/s for 5.1. https://web.archive.org/web/20190530051301/https://www.dolby.com/us/en/technologies/ac-4/Next-Generation-Entertainment-Services.pdf
- Dolby Laboratories, Dolby AC-4: Audio delivery for next-generation entertainment services (white paper, February 2021). First-party technical detail on the AC-4 decoder, the 5.1 core / side-signal structure, object support, and coding tools (Advanced Spectral Extension, Advanced Coupling, Advanced Joint Channel Coding, Advanced Joint Object Coding). https://professional.dolby.com/siteassets/technologies/dolby_atmos_ac-4_whitepaper.pdf
- Dolby Laboratories (Giles Baker), Setting the record straight on Dolby AC-4 and MPEG-H (11 April 2018). First-party source for AC-4 licensing — the one-technology-per-device royalty rule that makes AC-4 free on devices already licensing Dolby Digital Plus. https://web.archive.org/web/20180914203227/https://hub.dolby.com/setting-record-straight-dolby-ac4-mpegh/
- ITU-R BS.1196-7 (January 2019), Audio coding for digital broadcasting. The ITU-R recommendation cataloguing broadcast audio coding systems, including AC-4; cited for the higher bitrate (up to ~1536 kbit/s) used for 22.2-channel audio. https://www.itu.int/dms_pubrec/itu-r/rec/bs/R-REC-BS.1196-7-201901-S!!PDF-E.pdf
- NBCUniversal, NBCUniversal's Peacock to Be First Streamer to Integrate Dolby's Full Suite of Premium Picture and Sound Innovations (2025). Source for the first major streaming deployment of AC-4, arriving on Peacock in 2026. Used for the streaming-adoption status; where it touches codec capability, cross-checked against the Dolby white paper. https://www.nbcuniversal.com/article/nbcuniversals-peacock-be-first-streamer-integrate-dolbys-full-suite-premium-picture-and-sound


